My games are rather stressful games, where you have to play for a long time. Hideo Kojima gamelongplay Change image and share on social
Even when people abroad see me, I'm often asked about a 'Zone of the Enders' sequel. Hideo Kojima abroadaskender Change image and share on social
People nowadays don't know about the Cold War and the U.S.'s old rivalry with the U.S.S.R. Hideo Kojima coldnowadayspeople Change image and share on social
I want to show people how there are variations and different interpretations of good and evil. Hideo Kojima evilgoodinterpretation Change image and share on social
In any game, you have an enemy coming at yourself that you have to shoot. If you go back to 'Space Invaders,' they shoot at you when they come at you, so how are you going to protect yourself? You're going to shoot, and that is a typical videogame. Hideo Kojima backcomeenemy share on social
My goal is to make a player think, 'I want to reenter this world of lies tomorrow.' Hideo Kojima goalliemake Change image and share on social
What I'm really trying to do is create unique characters. Hideo Kojima charactercreateunique Change image and share on social
I don't like necessarily that people think 'Metal Gear' defines me. I love 'Metal Gear,' don't get me wrong. But as a creator, I really want to work on other projects, including new games. Hideo Kojima creatordefinegame Change image and share on social
Normally, when people compose for film, you give them the film, and they look at it, and they compose it. Hideo Kojima composefilmgive Change image and share on social
Personally, I'm not too fond of remakes. Hideo Kojima fondpersonallyremake Change image and share on social