The last remaining thing that must be communicated to the next generation is an aging figure that still continues to change. Hideo Kojima agingchangecommunicate Change image and share on social
In any game, you have an enemy coming at yourself that you have to shoot. If you go back to 'Space Invaders,' they shoot at you when they come at you, so how are you going to protect yourself? You're going to shoot, and that is a typical videogame. Hideo Kojima backcomeenemy share on social
I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube. Hideo Kojima audiencecollaboratedesign share on social
I try to watch a movie a day, if not more, and through movies, I learned about so many different political themes I hadn't been interested in and cultural things I hadn't been aware of and economic factors I hadn't thought about. Hideo Kojima awareculturalday share on social
My first concept was for a game in which you were a prisoner of war and simply had to escape. If you were caught, you'd be brought back to the prison. The idea was for a non-combat game. Hideo Kojima backbringcatch Change image and share on social