Mobile VR will be a lot more accessible. It'll be easier to use; you'll be able to pass it along to your friends. Brendan Iribe accessibleeasyfriend Change image and share on social
A hardware startup with no funding is a risky venture. Brendan Iribe fundhardwarerisky Change image and share on social
Essentially, we're always trying to reduce latency. As you try to reduce the latency of the experience, you can only get it down so far before we start running into the limitations of game engines, computing, the intensity of the experience you're trying to compute. Brendan Iribe computeengineessentially share on social
Think of the first Apple II being shipped in 1977. It took almost a decade for it to land in my school where I could see it. Brendan Iribe appledecadeland Change image and share on social
When you look at this and where it's all going, the hardware business requires a lot of investment. It's very hard, it's very expensive, and ramping up hard on any given platform, whether it's a console or any kind of PC or mobile device, going into the hardware business requires a lot of investment. Brendan Iribe businessconsoledevice share on social
Certainly, virtual reality headsets are behind in resolution, but it'll all catch up pretty quickly once there's a consumer market and there's demand. Brendan Iribe catchconsumerdemand Change image and share on social
When I saw how real virtual reality can be, and that we can replace human vision with virtual vision, this can be the ultimate platform. Brendan Iribe humanplatformreal Change image and share on social
A lot of times, the internal R&D doesn't pan out. You go down one route, you find that it doesn't work the way you planned, and you have to switch and go down another one. Brendan Iribe findinternallot Change image and share on social
Oculus is a company that often does things differently. But we don't want to do things so differently that we start to get into trouble. Brendan Iribe companydifferentlyoculus Change image and share on social
You put on this set of goggles, and within seconds, your brain is convinced you're now in a different, virtual environment. You're somewhere else, and that somewhere else may be a video game, it may be in a real-time movie, a museum exhibit, or a medical surgical training app. Brendan Iribe appbrainconvince share on social