Essentially, we're always trying to reduce latency. As you try to reduce the latency of the experience, you can only get it down so far before we start running into the limitations of game engines, computing, the intensity of the experience you're trying to compute. Brendan Iribe computeengineessentially share on social
Think of the first Apple II being shipped in 1977. It took almost a decade for it to land in my school where I could see it. Brendan Iribe appledecadeland Change image and share on social
When you look at this and where it's all going, the hardware business requires a lot of investment. It's very hard, it's very expensive, and ramping up hard on any given platform, whether it's a console or any kind of PC or mobile device, going into the hardware business requires a lot of investment. Brendan Iribe businessconsoledevice share on social
Certainly, virtual reality headsets are behind in resolution, but it'll all catch up pretty quickly once there's a consumer market and there's demand. Brendan Iribe catchconsumerdemand Change image and share on social
When I saw how real virtual reality can be, and that we can replace human vision with virtual vision, this can be the ultimate platform. Brendan Iribe humanplatformreal Change image and share on social
We've spent a lot of time on ergonomics. That was something we found to be really important as we iterated on the headset, from developer kits to Crescent Bay to the Rift. Brendan Iribe baycrescentdeveloper Change image and share on social
Oculus is a company that often does things differently. But we don't want to do things so differently that we start to get into trouble. Brendan Iribe companydifferentlyoculus Change image and share on social
In real life, that's how we're moving around. We look at things while we're walking and moving and turning around. We stare at objects in the world. Brendan Iribe lifemoveobject Change image and share on social
You've got to stay super focused on shipping product. There isn't a version two or three if there isn't a great version one. Brendan Iribe focusgreathave Change image and share on social
You put on this set of goggles, and within seconds, your brain is convinced you're now in a different, virtual environment. You're somewhere else, and that somewhere else may be a video game, it may be in a real-time movie, a museum exhibit, or a medical surgical training app. Brendan Iribe appbrainconvince share on social