I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all. Shigeru Miyamoto americaembarrassfan Change image and share on social
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames. Shigeru Miyamoto criticizedesignerdirector share on social
There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult. Shigeru Miyamoto bigdifficultgame Change image and share on social
My days all follow much the same pattern. They are structured and typical. Shigeru Miyamoto dayfollowpattern Change image and share on social
Players are artists who create their own reality within the game. Shigeru Miyamoto artistcreategame Change image and share on social
I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character. Shigeru Miyamoto carvecharacteressence Change image and share on social
When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too. Shigeru Miyamoto enjoyentertaingame share on social
As a kid, I was a big comic fan and I liked foreign comics as well. Shigeru Miyamoto bigcomicfan Change image and share on social
I always try and come up with a clear theme when I'm making a videogame. Shigeru Miyamoto clearmaketheme Change image and share on social