Nowadays I think it's really important that designers are really unique and individual. Shigeru Miyamoto designerimportantindividual Change image and share on social
There are some ghost stories in Japan where - when you are sitting in the bathroom in the traditional style of the Japanese toilet - a hand is actually starting to grab you from beneath. It's a very scary story. Shigeru Miyamoto bathroombeneathghost share on social
The obvious objective of video games is to entertain people by surprising them with new experiences. Shigeru Miyamoto entertainexperiencegame Change image and share on social
Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health. Shigeru Miyamoto ageaginghealth Change image and share on social
I'm not saying that I'm going to retire from game development altogether. Shigeru Miyamoto altogetherdevelopmentgame Change image and share on social
Of course, when it comes to Japanese role-playing games, in any role-playing game in Japan you're supposed to collect a huge number of items, and magic, and you've got to actually combine different items together to make something really different. Shigeru Miyamoto collectcombinegame share on social
I think I can make an entirely new game experience, and if I can't do it, some other game designer will. Shigeru Miyamoto designerexperiencegame Change image and share on social
Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new. Shigeru Miyamoto challengeeasynintendo Change image and share on social
Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career. Shigeru Miyamoto boxcareercontent share on social
Game music has a purpose and it does incorporate sound effects. Shigeru Miyamoto effectgameincorporate Change image and share on social