If you go back and look at the early promos for Gears 1, you'll see just how different the characters were from the actual first game, both in appearance and background. And it's an evolutionary process. Karen Traviss actualappearanceback share on social
People lose it when I say this, but I'm a novelist who doesn't read novels. There are lots of good reasons for not reading novels! I'm also a game writer who doesn't play games - I keep everything very separate. The only crossover with me is comics. I write them, and I read them passionately. Karen Traviss comiccrossovergame share on social
My books deliberately provide no answers or messages. I'm drilled in the habit of objectivity and also aware that the steady drip of fiction has more power than facts to shape opinion, so I handle it with caution. Karen Traviss answerawarebook share on social
I'm a visual person - when I write, my input is always visual. I worked in television for several years. Karen Traviss inputpersontelevision Change image and share on social
The biggest battles in human history can only ever be seen through the eyes of the bloke on the front line, and that's by definition a very focused view and one that will vary from individual to individual. Karen Traviss battlebigbloke share on social
I've got a particular way of writing novels, and that carries over into the way I write comics and games, too. I'm a news journalist by background, so I approach everything as reporting - I treat it as real, I ask the questions I'd ask in a real situation, and I let the characters speak for themselves. Karen Traviss approachbackgroundcarry share on social
Whether I build a character from the ground up or develop one, whether within my own copyright or in licensed work, I can step into that character's mind. It takes a kind of voluntary dissociation akin to method acting, military planning, marketing, or detective work: to think like the other guy and work out what he's going to do next. Karen Traviss actakinbuild share on social
Recreating the experience of, say, bereavement in my own head is pretty rough. I was used to switching off from emotions every day of my working life as a journalist, but in fiction, you have to feel it 100%, or else it's a flat experience for the reader. Karen Traviss bereavementdayemotion share on social
I still have a lot of military contacts, and friends and readers who've served or are serving, and they react really strongly to G.I. Joe. I've lost count of the number who've said, 'Oh, I just loved it as a kid. I had all the figures; it really made me think.' Karen Traviss contactcountfigure share on social
The thing about games is, players often say they don't care about story, but then if you took the story out, what would their reaction be? If no one cared about story, we'd all still be playing Pac-Man. There's nothing wrong with Pac-Man, but the point is, there's a genre of games in which you want to become part of that world. Karen Traviss caregamegenre share on social