From the day I started to think politically and to develop my own moral values, from my earliest youth, I have been an ardent defender of Israel. Steven Spielberg ardentdaydefender Change image and share on social
I never felt comfortable with myself, because I was never part of the majority. I always felt awkward and shy and on the outside of the momentum of my friends' lives. Steven Spielberg awkwardcomfortablefelt Change image and share on social
I don't make unconventional stories; I don't make non-linear stories. I like linear storytelling a lot. Steven Spielberg linearlotmake Change image and share on social
I have a choice - I can either watch all the dailies, or I can follow the social media. I can't do both. Steven Spielberg choicedailyfollow Change image and share on social
Even if I'd had a really happy relationship with my father and there was no emotional hiatus for a decade and a half, I probably would still have made some of the same choices for movies that I've made. Steven Spielberg choicedecadeemotional share on social
I don't play online games. 'Warcraft,' I've played that, but I mainly play action games. Steven Spielberg actiongamehave Change image and share on social
It is not my job to compare my movies. I don't like to compare my films with other movies because I don't really have that perspective. It is an intellectual exercise, but it doesn't intuitively come to me. Steven Spielberg compareexercisefilm share on social
The greatest films ever made in our history were cut on film, and I'm tenaciously hanging on to the process. I just love going into an editing room and smelling the photochemistry and seeing my editor wearing mini-strands of film around his neck. Steven Spielberg cutediteditor share on social
I had a great time creating the future on 'Minority Report,' and it's a future that is coming true faster than any of us thought it would. Steven Spielberg comecreatefast Change image and share on social
I think the key divide between the interactive media and the narrative media is the difficulty in opening up an empathic pathway between the gamer and the character, as differentiated from the audience and the characters in a movie or a television show. Steven Spielberg audiencecharacterdifferentiate share on social