I think it would be impossible to make a movie about video games if there wasn't some violence that we know from video games. Rich Moore gameimpossiblemake Change image and share on social
I like giving the audience a lot of stuff to look at, and rewards for repeated viewings and paying attention. Rich Moore attentionaudiencegive Change image and share on social
There was a moment with 'Zootopia' where we said, 'This is the experiment: let's try Judy in the role of the protagonist. Let her character introduce us to the city and this world.' And suddenly, all that struggling and trying to make traction into this story was done. Rich Moore charactercityexperiment share on social
It seemed like, when I was a teenager, there was a video game everywhere: they were in 7-Elevens, movie theatres, pizza shops; they were everywhere. Rich Moore elevengamemovie Change image and share on social
I love that fans feel comfortable enough to send us their artwork. Rich Moore artworkcomfortablefan Change image and share on social
To me, I love being able to see some of John C. Reilly's face in Ralph, and some of Sarah Silverman in Vanellope. That there are hints of them there. In the broad strokes, they are there. Rich Moore broadfacehint Change image and share on social
I loved 'The Secret of NIMH.' When that came out, it felt like, 'Wow, this is something really, really new.' It looked like a Disney film, but it felt very cutting edge to me. To a twelve-year-old kid, it seemed very inspiring. Rich Moore cutdisneyedge share on social
I think when, like, things like 'The Wizard' and even like 'Tron,' when it first came out, I was a teenager, and, man, I really wanted to kind of just kind of disappear into it. Rich Moore disappearkindman Change image and share on social
It was never someplace that I said, 'In my career, I must work at Disney.' Rich Moore careerdisneysomeplace Change image and share on social
The best games came from great characters. Rich Moore charactergamegreat Change image and share on social