Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it. Mike Wilson audiencecontentflash share on social
I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver. Mike Wilson consoledeliverdeveloper share on social
RUNE is another one I'm really looking forward to. Mike Wilson forwardrune Change image and share on social
To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant. Mike Wilson arrogantbiteexpert share on social
Our developers will make great games for whatever high-end platforms exist. Mike Wilson developerendexist Change image and share on social