I'm a handsome man with a charming personality. Gabe Newell charmhandsomeman Change image and share on social
We tend to think of Steam as tools for content developers and tools for producers. We're just always thinking: how do we want to make content developers' lives better and users' lives a lot better? With Big Picture Mode, we're trying to answer the question: 'How can we maximize a content developers' investment?' Gabe Newell answerbigcontent share on social
We think touch is short-term. The mouse and keyboard were stable for 25 years, but I think touch will be stable for 10 years. Post-touch will be stable for a really long time, longer than 25 years. Gabe Newell keyboardlongmouse Change image and share on social
I think it's highly likely that we'll continue to have high-performance graphics capability in living rooms. I'm not sure we're all going to put down our game controllers and pick up touch screens - which is a reasonable view, I'm just not sure I buy into it. Gabe Newell buycapabilitycontinue share on social
Traditional credentialing really doesn't have a lot of predictive value to if people will be successful. Gabe Newell credentialinglotpeople Change image and share on social
If I buy a game on Steam and I'm running it on Windows, I can go to one of the Steam machines and already have the game. So you benefit as a developer; you benefit as a consumer in having the PC experience extended in the living room. Gabe Newell benefitbuyconsumer share on social
Most people who end up being successful have good grades, but it's orthogonal - there's no extra information than if they put together a website and have bunch of fans who love coming and seeing what they're doing. Gabe Newell bunchcomeend share on social
One of the things that's important about family is the narrative history they create for themselves. Gabe Newell createfamilyhistory Change image and share on social
The easiest way to stop piracy is not by putting antipiracy technology to work. It's by giving those people a service that's better than what they're receiving from the pirates. Gabe Newell antipiracyeasygive Change image and share on social
I remember back in the early days of Microsoft that from the day that you decided that you were just going to put out an ad to a customer - and all you were usually able to tell them was that a new product was available - it was about nine months before you could actually reach the first customer. Gabe Newell backcustomerday share on social