We think touch is short-term. The mouse and keyboard were stable for 25 years, but I think touch will be stable for 10 years. Post-touch will be stable for a really long time, longer than 25 years. Gabe Newell keyboardlongmouse Change image and share on social
Traditional credentialing really doesn't have a lot of predictive value to if people will be successful. Gabe Newell credentialinglotpeople Change image and share on social
If I buy a game on Steam and I'm running it on Windows, I can go to one of the Steam machines and already have the game. So you benefit as a developer; you benefit as a consumer in having the PC experience extended in the living room. Gabe Newell benefitbuyconsumer share on social
I think it's highly likely that we'll continue to have high-performance graphics capability in living rooms. I'm not sure we're all going to put down our game controllers and pick up touch screens - which is a reasonable view, I'm just not sure I buy into it. Gabe Newell buycapabilitycontinue share on social
People who are constantly looking for the opportunity to do something new are also people who are not going to be helped by having job titles - job titles create expectations of specialization and focus which don't map really well to creating the best possible experience for your customers. Gabe Newell constantlycreatecustomer share on social
Most people who end up being successful have good grades, but it's orthogonal - there's no extra information than if they put together a website and have bunch of fans who love coming and seeing what they're doing. Gabe Newell bunchcomeend share on social
One of the things that's interesting is that the PC has always had a huge amount of scalability. It was sort of the wild dog that moved into Australia and killed all the local life because it could just adapt. There used to be these dedicated devices, like dedicated word processors. Gabe Newell adaptamountaustralia share on social
I remember back in the early days of Microsoft that from the day that you decided that you were just going to put out an ad to a customer - and all you were usually able to tell them was that a new product was available - it was about nine months before you could actually reach the first customer. Gabe Newell backcustomerday share on social
One of the things that's important about family is the narrative history they create for themselves. Gabe Newell createfamilyhistory Change image and share on social
The easiest way to stop piracy is not by putting antipiracy technology to work. It's by giving those people a service that's better than what they're receiving from the pirates. Gabe Newell antipiracyeasygive Change image and share on social