I trust every lead in every department. All of the teams are phenomenal artists. All I need to tell them is why to do something, not how to do something. Dan Scanlon artistdepartmentlead Change image and share on social
I was an animator for a while early on, but a 2D animator. Dan Scanlon animatorearly Change image and share on social
I think we make the movies, initially, with the one movie in mind. But we do love the characters, and so we kind of miss the characters when the movie is over. But I think what happens is, every now and then you realize there's more to tell, or an idea comes up. Dan Scanlon characterideainitially share on social
No one ever tells a story to help you figure out where to go when a door closes on you. Dan Scanlon closedoorfigure Change image and share on social
I think the biggest difference is in live action, you show up, and there's a set there and a ground to stand on, at least, and in animation, there's kinda nothing. You are making decisions on everything. Dan Scanlon actionanimationbig share on social
I started at Pixar the month 'Monsters Inc.' came out. Dan Scanlon monstermonthpixar Change image and share on social
Once you get into a feature, whether it's a sequel or an original one, you have to start all over again, and you're creating a world, creating new characters. You're also tracking emotions. You're trying to create emotion and create a character that you can fall in love with for two hours. Dan Scanlon charactercreateemotion share on social